Summer Camps

To register, click HERE

Schedule for 2018

Camp location: Platte River Academy 4085 Lark Sparrow St.  Highlands Ranch, CO 80126 MAP

June 11-15 June 18-22 June 25-June 29
Coding in Scratch Hooked on Robots Roaring into Robots
Supervised Lunch Break
Roaring into Robots Coding in Alice Game Creation
Camps are purchased by the session: A session is a half-day, either morning or afternoon, Mon-Fri.
$265 for a single session (AM or PM)
$230 for each subsequent session (AM or PM) from the same household
$150 non-refundable deposit is required for each space reserved
Full payment is due by May 2 and for all reservations made after May 2.


Need more information?  303-841-4411 or

Want to set up a class just for your own group? You could during the week of July 9 or July 16!


Camp Program Descriptions

roaring2_smRoaring into Robots Ages 8-14
This exciting class teaches you how to build and program the LEGO® Mindstorms® EV3 robots, the coolest robot available. Learn how to program sensors to make your robot react to objects, then use your new skills to meet such challenges as clearing objects off a board, driving through a maze, or beating your opponent at LEGO® Sumo, a BBB favorite.

You don’t need any experience with robotics or programming to begin your robotic adventure. Students who took our robotics After School Class can take this for a more solid foundation and to work with the EV3 system, and work with sensors more. All robot classes will be taught with the LEGO® Mindstorms® EV3 robot. The robot system includes the programming language, LEGO building system, and touch, light, sound, and ultrasonic sensors.
*Robots are for use by students in class only, and no parts may be taken home.

gripper_smHooked on Robots: Ages 8-14
This class is for those who have taken Roaring into Robots or Mindstorms Robotics in an after-school program. We’ll be doing more work with sensors, especially ultrasonic sensors, multiple-sensor tasks, and higher level programming. We’ll work with the third motor to do tasks like picking up and delivering objects. An introduction to variables, My Blocks, and FLL Robot competition is also included. We will be using the new EV3 robot in this class.
*Robots are for use by students in class only, and no parts may be taken home.

Game Creation: Ages 8-14
If you think playing computer games is fun, think what a blast learning to build your own games will be. Your imagination is the limit as you use GameMaker software to create maze, strategy, and a variety of other types of games. You’ll learn about creating sprites, objects, events and actions. Design a room, make it look the way you want, add objects and play your game. We’ll teach you how to display health, lives, score, splash screens and high score tables. Using drag and drop programming, you’ll be creating exciting, professional looking games you can play with your friends.If you think you want to see what it would be like to be a game designer, or you just think computer games are fun, this class is for you. You should have some experience using a computer to take this class. If you’ve taken our Game Creation After School Class, this class goes into greater depth and reinforces previous learning.  Students will be given a CD with the class’s games. Windows OS only.

scratch_smCoding in Scratch: Ages 7-9
In this introductory class students learn how to write code in the Scratch programming language, designed by MIT. You will learn how to make objects move, animate sprites, use if /then and repeat loops, use sensors, and sound. We will also learn how to make simple to more complex games with backgrounds, sound effects, health and score, and program an animated story. Students will be given a CD with their projects and instructions for downloading the free software at home. Software works on Windows OS only. (Ages 7-9)

alice_smCoding in Alice: Ages 9 and up
Alice is an educational language developed by Carnegie Mellon University. It was designed to teach young people the concepts behind object-oriented programming and programming in general. It allows them to create cool animations while they’re learning. In this software, students drag commands into a stack, edit them, and thereby create 3D animations. It will generate Java code from these visual code displays which can be studied at home by those interested in learning Java. No programming experience is necessary. Students will take their projects home on a CD. Although we will use the Windows version in class, this free software can be downloaded for Windows or Mac.

Cool LEGO Machines Ages 6-8
This camp is perfect for children 6 to 8 years old.  It is a pre-robotics, pre-engineering level that features LEGO® motorized models with sensors.  Students learn how to make simple programs that move parts of the models while learning about gears, pulleys, levers, and cams. Models include a hungry alligator, a singing bird, a soccer goalie and kicker, and more.  No experience is necessary for this class.  This class meets for 3 hrs per day.
*Models are for use by students in class only, and no parts may be taken home.

Radical_smRadical Robots: Ages 8-14
This course is for students who have taken the Hooked on Robots (intermediate) class, and want to take their engineering and programming skills with the LEGO® Mindstorms®  Ev3 robot to a higher level. Build a walking or crawling robot. Make teams of 2 or 3 robots working together by sending Bluetooth messages to each other. Use the ultrasonic sensor to react to movement. Program the servo motors for precise movement. Give your robot a little AI to get through a maze by itself. Build and program a two-wheel robot that balances itself using a gyro sensor. How about a robot that searches for other robots using its infrared sensor? The possibilities and challenges are endless. There will also be an introduction to FLL Robot competition.

You can work on individual challenges, challenge others, or pair up and work as a team. This course is for students who have experience with building and programming LEGO® Mindstorms® robots. Students should have a basic understanding of how to use sensors, motors and repeat blocks. All robot classes will be taught with the LEGO® Mindstorms® EV3 robot.
*Robots are for use by students in class only, and no parts may be taken home.

Game Creation: Stage 2 Ages 8-14
This class is for those already familiar with GameMaker who want to take their game creation skills to the next level. We will examine gravity, platforms, bosses, levels, effects, an introduction to GML (GameMaker’s built in programming language), and learn how to keep expanding your skills. You must have already taken a Game Creation class with us or in some way demonstrate your ability to keep up with this class as basic GameMaker skills will be assumed. Windows OS only.

2D Computer Animation: Ages 9-14
This introductory class uses computer software to teach students how to create their own cartoons or animated stories. Students will learn how to draw objects and characters, use timelines, ‘bones’ and layers to animate their characters and scenes, use a storyboard to plot their animation, and add text and sounds to their animations. The goal of the class will be for students to complete a short animated movie. Bring a digital photo of your pet and we’ll show you how to make it “talk.” This class is great for anyone interested in art, animation and movie making.  Students take home projects on a CD (Windows OS)

3D_Mod_smIntroduction to 3D Modeling
In this class, you will learn how to create simple 3D computer models (non human). Learn how to make different and more complex shapes out of simple ones with the editing tools. You will also learn how to add textures and lighting to the 3D object. You can even add a short, simple animation using the model. Also run the simulation to see how the objects are affected by wind or gravity.

Students should be familiar with common computer functions and have good command of the mouse, including right-clicking. The software used can be downloaded for free, so you will be able to use your models, or create new ones at home. Models can be imported into 3D game or animation apps. (Windows OS only). (Ages 10-16)

3danim_smIntroduction to 3D Animation
In this class, students will learn how to animate ready-to-use 3D characters by choosing motions from templates, and also how to edit motions. Students will be able to select scenes and props and create a short story for their project. Basic timeline operation and editing will be included. Camera view and tools will add more virtual environments to explore the world of 3D animation. Students will finish up their projects by adding a title, sound and music. Projects will be put on a CD (Windows OS only) to take home. Students should be familiar with common computer functions and have good command of the mouse, including right-clicking. (Ages 10-16)

Contact us at  303-841-4411 or 303-885-5752